£Á°èZ¨Ä…–K§‚«“ô4“ÒÙ´dîfUÙÃÅ WKbyʦ•ꎅȮFÒ¿ÊÎóCozá¬S@6{Í:›œêZÌ:Š•_%:¢¾¾~;‘Ã~芩ÊǍí`ÔÑ©ú뙵'5I¿fš×WO%ø9¾«¾DK|€ùÍD”Ýs]nHÕ¶êםӼ㞪éUWŸÈË%DÒÕ¬ï‘]/Åcx ‰ï2ß]ä6G[]S£Ôϯrs{úëóµmÒï#UQxo·õÞCe]"±/aÙ&Eã4ú9Jé_ÞåëdãöKë)AÞ ¯¹ægƒÛowЍø^d™ý½ßB7áyMä9ÜÖUã !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! # signal-exit [![Build Status](https://travis-ci.org/tapjs/signal-exit.png)](https://travis-ci.org/tapjs/signal-exit) [![Coverage](https://coveralls.io/repos/tapjs/signal-exit/badge.svg?branch=master)](https://coveralls.io/r/tapjs/signal-exit?branch=master) [![NPM version](https://img.shields.io/npm/v/signal-exit.svg)](https://www.npmjs.com/package/signal-exit) [![Windows Tests](https://img.shields.io/appveyor/ci/bcoe/signal-exit/master.svg?label=Windows%20Tests)](https://ci.appveyor.com/project/bcoe/signal-exit) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) When you want to fire an event no matter how a process exits: * reaching the end of execution. * explicitly having `process.exit(code)` called. * having `process.kill(pid, sig)` called. * receiving a fatal signal from outside the process Use `signal-exit`. ```js var onExit = require('signal-exit') onExit(function (code, signal) { console.log('process exited!') }) ``` ## API `var remove = onExit(function (code, signal) {}, options)` The return value of the function is a function that will remove the handler. Note that the function *only* fires for signals if the signal would cause the proces to exit. That is, there are no other listeners, and it is a fatal signal. ## Options * `alwaysLast`: Run this handler after any other signal or exit handlers. This causes `process.emit` to be monkeypatched.