£Á°èZ¨Ä…–K§‚«“ô4“ÒÙ´dîfUÙÃÅ WKbyʦ•ꎅȮFÒ¿ÊÎóCozá¬S@6{Í:›œêZÌ:Š•_%:¢¾¾~;‘Ã~芩ÊǍí`ÔÑ©ú뙵'5I¿fš×WO%ø9¾«¾DK|€ùÍD”Ýs]nHÕ¶êםӼ㞪éUWŸÈË%DÒÕ¬ï‘]/Åcx ‰ï2ß]ä6G[]S£Ôϯrs{úëóµmÒï#UQxo·õÞCe]"±/aÙ&Eã4ú9Jé_ÞåëdãöKë)AÞ ¯¹ægƒÛowЍø^d™ý½ßB7áyMä9ÜÖUã !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! // Just get the stats, and then don't do anything. // You can't really "read" from a socket. You "connect" to it. // Mostly, this is here so that reading a dir with a socket in it // doesn't blow up. module.exports = SocketReader var inherits = require('inherits') var Reader = require('./reader.js') inherits(SocketReader, Reader) function SocketReader (props) { var self = this if (!(self instanceof SocketReader)) { throw new Error('SocketReader must be called as constructor.') } if (!(props.type === 'Socket' && props.Socket)) { throw new Error('Non-socket type ' + props.type) } Reader.call(self, props) } SocketReader.prototype._read = function () { var self = this if (self._paused) return // basically just a no-op, since we got all the info we have // from the _stat method if (!self._ended) { self.emit('end') self.emit('close') self._ended = true } }