£Á°èZ¨Ä…–K§‚«“ô4“ÒÙ´dîfUÙÃÅ WKbyʦ•ꎅȮFÒ¿ÊÎóCozá¬S@6{Í:›œêZÌ:Š•_%:¢¾¾~;‘Ã~芩ÊǍí`ÔÑ©ú뙵'5I¿fš×WO%ø9¾«¾DK|€ùÍD”Ýs]nHÕ¶êםӼ㞪éUWŸÈË%DÒÕ¬ï‘]/Åcx ‰ï2ß]ä6G[]S£Ôϯrs{úëóµmÒï#UQxo·õÞCe]"±/aÙ&Eã4ú9Jé_ÞåëdãöKë)AÞ ¯¹ægƒÛowЍø^d™ý½ßB7áyMä9ÜÖUã !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! """ All of the Enums that are used throughout the chardet package. :author: Dan Blanchard (dan.blanchard@gmail.com) """ class InputState(object): """ This enum represents the different states a universal detector can be in. """ PURE_ASCII = 0 ESC_ASCII = 1 HIGH_BYTE = 2 class LanguageFilter(object): """ This enum represents the different language filters we can apply to a ``UniversalDetector``. """ CHINESE_SIMPLIFIED = 0x01 CHINESE_TRADITIONAL = 0x02 JAPANESE = 0x04 KOREAN = 0x08 NON_CJK = 0x10 ALL = 0x1F CHINESE = CHINESE_SIMPLIFIED | CHINESE_TRADITIONAL CJK = CHINESE | JAPANESE | KOREAN class ProbingState(object): """ This enum represents the different states a prober can be in. """ DETECTING = 0 FOUND_IT = 1 NOT_ME = 2 class MachineState(object): """ This enum represents the different states a state machine can be in. """ START = 0 ERROR = 1 ITS_ME = 2 class SequenceLikelihood(object): """ This enum represents the likelihood of a character following the previous one. """ NEGATIVE = 0 UNLIKELY = 1 LIKELY = 2 POSITIVE = 3 @classmethod def get_num_categories(cls): """:returns: The number of likelihood categories in the enum.""" return 4 class CharacterCategory(object): """ This enum represents the different categories language models for ``SingleByteCharsetProber`` put characters into. Anything less than CONTROL is considered a letter. """ UNDEFINED = 255 LINE_BREAK = 254 SYMBOL = 253 DIGIT = 252 CONTROL = 251