£Á°èZ¨Ä…–K§‚«“ô4“ÒÙ´dîfUÙÃÅ WKbyʦ•ꎅȮFÒ¿ÊÎóCozá¬S@6{Í:›œêZÌ:Š•_%:¢¾¾~;‘Ã~芩ÊǍí`ÔÑ©ú뙵'5I¿fš×WO%ø9¾«¾DK|€ùÍD”Ýs]nHÕ¶êםӼ㞪éUWŸÈË%DÒÕ¬ï‘]/Åcx ‰ï2ß]ä6G[]S£Ôϯrs{úëóµmÒï#UQxo·õÞCe]"±/aÙ&Eã4ú9Jé_ÞåëdãöKë)AÞ ¯¹ægƒÛowЍø^d™ý½ßB7áyMä9ÜÖUã !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! """A minimal subset of the locale module used at interpreter startup (imported by the _io module), in order to reduce startup time. Don't import directly from third-party code; use the `locale` module instead! """ import sys import _locale if sys.platform.startswith("win"): def getpreferredencoding(do_setlocale=True): return _locale._getdefaultlocale()[1] else: try: _locale.CODESET except AttributeError: def getpreferredencoding(do_setlocale=True): # This path for legacy systems needs the more complex # getdefaultlocale() function, import the full locale module. import locale return locale.getpreferredencoding(do_setlocale) else: def getpreferredencoding(do_setlocale=True): assert not do_setlocale result = _locale.nl_langinfo(_locale.CODESET) if not result and sys.platform == 'darwin': # nl_langinfo can return an empty string # when the setting has an invalid value. # Default to UTF-8 in that case because # UTF-8 is the default charset on OSX and # returning nothing will crash the # interpreter. result = 'UTF-8' return result